{"name":"BIS_fnc_diagAnim","operator":null,"title":"BIS fnc diagAnim","type":"function","url":"https://community.bistudio.com/wiki/BIS_fnc_diagAnim","revid":347979,"updated":"2023-11-08T09:52:31Z","groups":["Diagnostic"],"status":"ok","replaced_by":[],"games":[{"game":"arma2","name":"Arma 2","version":"1.00"},{"game":"arma2oa","name":"Arma 2: Operation Arrowhead","version":"1.50"},{"game":"tkoh","name":"Take On Helicopters","version":"1.00"},{"game":"arma3","name":"Arma 3","version":"0.50"}],"since":{"game":"arma2","name":"Arma 2","version":"1.00"},"arma3_since":"0.50","branch":null,"locality":{"argument":null,"effect":null,"server_exec":false},"exec":null,"description":"Displays or logs animation states:\n- **animChanged** - when action is performed (only to debug.log)\n- **animDone** - when animation chain that was started by action is finished (only to debug.log)\n- **animStateChanged** - each animation state changes(debug.log + globalchat).","syntaxes":[{"syntax":"[target] call BIS_fnc_diagAnim","since":null,"effect":null,"exec":null,"params":[{"name":"target","type":"Object","optional":true,"default":"player","description":"the unit whose animation should be logged","types":["Object"],"since":null,"text":"target: Object - (Optional, default player) - the unit whose animation should be logged"}],"returns":{"type":"Nothing","types":["Nothing"],"description":null,"text":"Nothing"}}],"examples":[{"text":"```sqf\ncall BIS_fnc_diagAnim;\n```","code":["call BIS_fnc_diagAnim;"]}],"multiplayer":null,"problems":null,"aliases":[],"see_also":[],"notes":[],"categories":["Arma 2: Functions","Arma 2: New Functions","Arma 2: Operation Arrowhead: Functions","Arma 3: Functions","Function Group: Diagnostic","Functions","Introduced with Arma 2 version 1.00","Take On Helicopters: Functions"],"docblock":null,"filled_from_docblock":[]}