{"name":"BIS_fnc_dirtEffect","operator":null,"title":"BIS fnc dirtEffect","type":"function","url":"https://community.bistudio.com/wiki/BIS_fnc_dirtEffect","revid":327927,"updated":"2022-07-13T12:25:13Z","groups":["Feedback"],"status":"ok","replaced_by":[],"games":[{"game":"arma3","name":"Arma 3","version":"1.00"}],"since":{"game":"arma3","name":"Arma 3","version":"1.00"},"arma3_since":"1.00","branch":null,"locality":{"argument":null,"effect":"local","server_exec":false},"exec":null,"description":"Screen dirt (texture) postprocess.\nDisplays dust PP according to damage obtained from near explosion; takes array from \"Explosion\" event handler.","syntaxes":[{"syntax":"[unit, damage] call BIS_fnc_dirtEffect","since":null,"effect":null,"exec":null,"params":[{"name":"unit","type":"Object","optional":false,"default":null,"description":"who gets the damage. **Unused and useless parameter**","types":["Object"],"since":null,"text":"unit: Object - who gets the damage. **Unused and useless parameter**"},{"name":"damage","type":"Number","optional":false,"default":null,"description":"damage given to unit by explosion","types":["Number"],"since":null,"text":"damage: Number - damage given to unit by explosion"}],"returns":{"type":"Nothing","types":["Nothing"],"description":null,"text":"Nothing"}}],"examples":[{"text":"```sqf\n[nil, 0.5] call BIS_fnc_dirtEffect;\n```","code":["[nil, 0.5] call BIS_fnc_dirtEffect;"]}],"multiplayer":null,"problems":null,"aliases":[],"see_also":["BIS_fnc_bloodEffect","BIS_fnc_flamesEffect"],"notes":[],"categories":["Arma 3: Functions","Arma 3: New Functions","Function Group: Feedback","Functions","Functions: Local Effect","Introduced with Arma 3 version 1.00"],"docblock":null,"filled_from_docblock":[]}