---
name: "BIS_fnc_disableSaving"
type: function
status: ok
groups: ["Missions"]
arma3_since: "1.00"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/BIS_fnc_disableSaving
revid: 349305
updated: 2023-11-08T14:52:21Z
---

# BIS_fnc_disableSaving

*Function · Missions · Arma 3 v1.00*

## Description

Controls the disabling of saving, stacking each request to prevent saving being enabled too early.

## Syntax

```sqf
id call BIS_fnc_disableSaving
```

**Parameters:**

- `id`: [String](../topics/String.md) - unique id to be used with [BIS_fnc_enableSaving](../functions/BIS_fnc_enableSaving.md)

**Returns:** [Boolean](../topics/Boolean.md) - [true](../commands/true.md) if successful, [false](../commands/false.md) if not

## Examples

### Example 1

```sqf
"savingID" call BIS_fnc_disableSaving;
```

## See also

[BIS_fnc_enableSaving](../functions/BIS_fnc_enableSaving.md) · [saveGame](../commands/saveGame.md) · [BIS_fnc_saveGame](../functions/BIS_fnc_saveGame.md) · [loadGame](../commands/loadGame.md)

<sub>Source: [BI Community Wiki — BIS fnc disableSaving](https://community.bistudio.com/wiki/BIS_fnc_disableSaving) (revision 349305).</sub>
