---
name: "BIS_fnc_endLoadingScreen"
type: function
status: ok
groups: ["GUI"]
arma3_since: "0.58"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/BIS_fnc_endLoadingScreen
revid: 369457
updated: 2024-09-06T08:44:54Z
---

# BIS_fnc_endLoadingScreen

*Function · GUI · Arma 3 v0.58*

## Description

Unregister a loading screen. When none other remains, end the loading.

> [!NOTE]
> **Arma 3:** The loading screen can be force-ended with the ENDLOAD cheat code.

## Syntax

```sqf
screenId call BIS_fnc_endLoadingScreen
```

**Parameters:**

- `screenId`: [String](../topics/String.md) - screen ID, used in [BIS_fnc_startLoadingScreen](../functions/BIS_fnc_startLoadingScreen.md)

**Returns:** [Boolean](../topics/Boolean.md) - true when unregistered

## Examples

### Example 1

```sqf
["myLoadingScreen", "Loading… wait for my splendid™ mission!"] call BIS_fnc_startLoadingScreen;
uiSleep 3;
"myLoadingScreen" call BIS_fnc_endLoadingScreen;
```

## See also

[BIS_fnc_startLoadingScreen](../functions/BIS_fnc_startLoadingScreen.md) · [startLoadingScreen](../commands/startLoadingScreen.md) · [endLoadingScreen](../commands/endLoadingScreen.md)

<sub>Source: [BI Community Wiki — BIS fnc endLoadingScreen](https://community.bistudio.com/wiki/BIS_fnc_endLoadingScreen) (revision 369457).</sub>
