{"name":"BIS_fnc_enemyDetected","operator":null,"title":"BIS fnc enemyDetected","type":"function","url":"https://community.bistudio.com/wiki/BIS_fnc_enemyDetected","revid":338733,"updated":"2023-04-03T17:50:12Z","groups":["Combat"],"status":"ok","replaced_by":[],"games":[{"game":"arma3","name":"Arma 3","version":"1.00"}],"since":{"game":"arma3","name":"Arma 3","version":"1.00"},"arma3_since":"1.00","branch":null,"locality":{"argument":null,"effect":null,"server_exec":false},"exec":null,"description":"Returns true if unit knows about nearby enemy unit or driven vehicle.","syntaxes":[{"syntax":"unit call BIS_fnc_enemyDetected","since":null,"effect":null,"exec":null,"params":[{"name":"unit","type":null,"optional":false,"default":null,"description":"Object: unit that is inspected","types":[],"since":null,"text":"unit - Object: unit that is inspected"},{"name":"distance","type":null,"optional":false,"default":null,"description":"Number: radius around unit to check","types":[],"since":null,"text":"distance - Number: radius around unit to check"}],"returns":{"type":"Boolean: True if an enemy was detected","types":["Boolean"],"description":null,"text":"Boolean: True if an enemy was detected"}}],"examples":[{"text":"```sqf\nprivate _enemyDetected = _unit call BIS_fnc_enemyDetected;\n```","code":["private _enemyDetected = _unit call BIS_fnc_enemyDetected;"]},{"text":"```sqf\nprivate _enemyDetected = [_unit, 100] call BIS_fnc_enemyDetected;\n```","code":["private _enemyDetected = [_unit, 100] call BIS_fnc_enemyDetected;"]}],"multiplayer":null,"problems":null,"aliases":[],"see_also":["BIS_fnc_enemyTargets"],"notes":[],"categories":["Arma 3: Functions","Arma 3: New Functions","Function Group: Combat","Functions","Introduced with Arma 3 version 1.00"],"docblock":null,"filled_from_docblock":[]}