---
name: "BIS_fnc_enemyDetected"
type: function
status: ok
groups: ["Combat"]
arma3_since: "1.00"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/BIS_fnc_enemyDetected
revid: 338733
updated: 2023-04-03T17:50:12Z
---

# BIS_fnc_enemyDetected

*Function · Combat · Arma 3 v1.00*

## Description

Returns true if unit knows about nearby enemy unit or driven vehicle.

## Syntax

```sqf
unit call BIS_fnc_enemyDetected
```

**Parameters:**

- `unit` - [Object](../topics/Object.md): unit that is inspected
- `distance` - [Number](../topics/Number.md): radius around unit to check

**Returns:** [Boolean](../topics/Boolean.md): True if an enemy was detected

## Examples

### Example 1

```sqf
private _enemyDetected = _unit call BIS_fnc_enemyDetected;
```

### Example 2

```sqf
private _enemyDetected = [_unit, 100] call BIS_fnc_enemyDetected;
```

## See also

[BIS_fnc_enemyTargets](../functions/BIS_fnc_enemyTargets.md)

<sub>Source: [BI Community Wiki — BIS fnc enemyDetected](https://community.bistudio.com/wiki/BIS_fnc_enemyDetected) (revision 338733).</sub>
