{"name":"BIS_fnc_enemyTargets","operator":null,"title":"BIS fnc enemyTargets","type":"function","url":"https://community.bistudio.com/wiki/BIS_fnc_enemyTargets","revid":326899,"updated":"2022-07-12T21:44:37Z","groups":["Combat"],"status":"ok","replaced_by":[],"games":[{"game":"arma3","name":"Arma 3","version":"1.00"}],"since":{"game":"arma3","name":"Arma 3","version":"1.00"},"arma3_since":"1.00","branch":null,"locality":{"argument":null,"effect":null,"server_exec":false},"exec":null,"description":"Return list of nearby enemy targets for given unit.","syntaxes":[{"syntax":"unit call BIS_fnc_enemyTargets","since":null,"effect":null,"exec":null,"params":[{"name":"unit","type":null,"optional":false,"default":null,"description":"Object: unit that is inspected","types":[],"since":null,"text":"unit - Object: unit that is inspected"}],"returns":{"type":null,"types":["Array"],"description":null,"text":"Array of enemies, empty if unit doesn't know about any enemy"}}],"examples":[{"text":"```sqf\nprivate _targets = _unit call BIS_fnc_enemyTargets;\n```","code":["private _targets = _unit call BIS_fnc_enemyTargets;"]}],"multiplayer":null,"problems":null,"aliases":[],"see_also":["BIS_fnc_enemyDetected"],"notes":[],"categories":["Arma 3: Functions","Arma 3: New Functions","Function Group: Combat","Functions","Introduced with Arma 3 version 1.00"],"docblock":null,"filled_from_docblock":[]}