{"name":"BIS_fnc_ffvUpdate","operator":null,"title":"BIS fnc ffvUpdate","type":"function","url":"https://community.bistudio.com/wiki/BIS_fnc_ffvUpdate","revid":327742,"updated":"2022-07-13T10:45:35Z","groups":["Vehicles"],"status":"ok","replaced_by":[],"games":[{"game":"arma3","name":"Arma 3","version":"1.34"}],"since":{"game":"arma3","name":"Arma 3","version":"1.34"},"arma3_since":"1.34","branch":null,"locality":{"argument":null,"effect":null,"server_exec":false},"exec":null,"description":"Update Firing From Vehicle feature depending on condition defined in turret's config.","syntaxes":[{"syntax":"vehicle call BIS_fnc_ffvUpdate","since":null,"effect":null,"exec":null,"params":[{"name":"vehicle","type":"Object","optional":false,"default":null,"description":null,"types":["Object"],"since":null,"text":"vehicle: Object"}],"returns":{"type":"Nothing","types":["Nothing"],"description":null,"text":"Nothing"}}],"examples":[{"text":"```sqf\nif (local _vehicle) then\n{\n    _vehicle animate [\"Door_1\", 1];\n    _vehicle call BIS_fnc_ffvUpdate;\n};\n```","code":["if (local _vehicle) then\n{\n\t_vehicle animate [\"Door_1\", 1];\n\t_vehicle call BIS_fnc_ffvUpdate;\n};"]}],"multiplayer":null,"problems":null,"aliases":[],"see_also":[],"notes":[],"categories":["Arma 3: Functions","Arma 3: New Functions","Function Group: Vehicles","Functions","Introduced with Arma 3 version 1.34"],"docblock":null,"filled_from_docblock":[]}