---
name: "BIS_fnc_getCloudletParams"
type: function
status: ok
groups: ["Systems"]
arma3_since: "1.76"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/BIS_fnc_getCloudletParams
revid: 349529
updated: 2023-11-08T17:16:25Z
---

# BIS_fnc_getCloudletParams

*Function · Systems · Arma 3 v1.76*

## Description

Return particle params of CfgCloudlets class.

## Syntax

```sqf
[cfgCloudletClass] call BIS_fnc_getCloudletParams
```

**Parameters:**

- `cfgCloudletClass`: [String](../topics/String.md) - wanted class in cfgCloudlets

**Returns:** [Array](../topics/Array.md) - format [[setParticleParams](../commands/setParticleParams.md), [setParticleRandom](../commands/setParticleRandom.md), [setDropInterval](../commands/setDropInterval.md)]

 [
 	[
 		[particleShape, particleFSNtieth, particleFSIndex, particleFSFrameCount, particleFSLoop],
 		animationName,
 		particleType,
 		timerPeriod,
 		lifeTime,
 		position,
 		moveVelocity,
 		rotationVelocity,
 		weight,
 		volume,
 		rubbing,
 		size,
 		color,
 		animationSpeed,
 		randomDirectionPeriod,
 		randomDirectionIntensity,
 		onTimerScript,
 		beforeDestroyScript,
 		"",
 		angle,
 		onSurface,
 		bounceOnSurface,
 		emissiveColor
 	],
 	[
 		lifeTimeVar,
 		positionVar,
 		moveVelocityVar,
 		rotationVelocityVar,
 		sizeVar,
 		colorVar,
 		randomDirectionPeriodVar,
 		randomDirectionIntensityVar,
 		angleVar,
 		bounceOnSurfaceVar
 	],
 	interval
]

## Examples

### Example 1

```sqf
["AmmoLightSmokeParticles"] call BIS_fnc_getCloudletParams;
```

## See also

Arma 3: Particle Effects · [setParticleParams](../commands/setParticleParams.md) · [setParticleRandom](../commands/setParticleRandom.md) · [setDropInterval](../commands/setDropInterval.md) · [drop](../commands/drop.md)

<sub>Source: [BI Community Wiki — BIS fnc getCloudletParams](https://community.bistudio.com/wiki/BIS_fnc_getCloudletParams) (revision 349529).</sub>
