---
name: "BIS_fnc_getRespawnMarkers"
type: function
status: ok
groups: ["Respawn"]
arma3_since: "1.00"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/BIS_fnc_getRespawnMarkers
revid: 349076
updated: 2023-11-08T14:47:23Z
---

# BIS_fnc_getRespawnMarkers

*Function · Respawn · Arma 3 v1.00*

## Description

Returns all respawn markers for given side.

## Syntax

```sqf
[side, vehicleMarkers] call BIS_fnc_getRespawnMarkers
```

**Parameters:**

- `side`: [Side](../topics/Side.md) - (Optional, default `player call BIS_fnc_objectSide`) side to which returned markers belong to
- `vehicleMarkers`: [Boolean](../topics/Boolean.md) - (Optional, default [false](../commands/false.md)) [true](../commands/true.md) to return vehicle respawn markers, [false](../commands/false.md) to return units respawn markers

**Returns:** [Array](../topics/Array.md) of [String](../topics/String.md)s - respawn markers of given side

## Examples

### Example 1

```sqf
[west, false] call BIS_fnc_getRespawnMarkers;
```

<sub>Source: [BI Community Wiki — BIS fnc getRespawnMarkers](https://community.bistudio.com/wiki/BIS_fnc_getRespawnMarkers) (revision 349076).</sub>
