---
name: "BIS_fnc_getTurrets"
type: function
status: ok
groups: ["Object Manipulation"]
arma3_since: "1.00"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/BIS_fnc_getTurrets
revid: 348930
updated: 2023-11-08T14:44:06Z
---

# BIS_fnc_getTurrets

*Function · Object Manipulation · Arma 3 v1.00*

## Description

Returns vehicle turrets.

## Syntax

```sqf
[input, outputType] call BIS_fnc_getTurrets
```

**Parameters:**

- `input`: [Object](../topics/Object.md) or [String](../topics/String.md) - object or object's class name
- `outputType`: [Config](../topics/Config.md) or [Array](../topics/Array.md) - output type (array of config paths or IDs)

**Returns:** [Array](../topics/Array.md) of [configs](../topics/Config.md) or [Array](../topics/Array.md) - vehicle turrets

## Examples

### Example 1

```sqf
[vehicle player]  call BIS_fnc_getTurrets;
```

## See also

[moveInTurret](../commands/moveInTurret.md) · [allTurrets](../commands/allTurrets.md)

<sub>Source: [BI Community Wiki — BIS fnc getTurrets](https://community.bistudio.com/wiki/BIS_fnc_getTurrets) (revision 348930).</sub>
