---
name: "BIS_fnc_invSlotType"
type: function
status: ok
groups: ["Inventory"]
arma3_since: "0.50"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/BIS_fnc_invSlotType
revid: 349431
updated: 2023-11-08T16:27:36Z
---

# BIS_fnc_invSlotType

*Function · Inventory · Arma 3 v0.50 · introduced in Arma 2 v1.00*

## Description

Returns empty inventory slots of given unit.

## Syntax

```sqf
[class] call BIS_fnc_invSlotType
```

**Parameters:**

- `class`: [String](../topics/String.md) - inventory item

**Returns:** [Array](../topics/Array.md) of [Number](../topics/Number.md)s - numbers representing slots taken by given item (one item can take more slots of same or different type), empty if type 0 or not found

## Examples

### Example 1

```sqf
[currentWeapon player] call BIS_fnc_invSlotType;//Can return [1,0,0,0,0,0,0,0]
```

## See also

[BIS_fnc_invRemove](../functions/BIS_fnc_invRemove.md) · [BIS_fnc_invCodeToArray](../functions/BIS_fnc_invCodeToArray.md) · [BIS_fnc_invString](../functions/BIS_fnc_invString.md) · [BIS_fnc_invSlots](../functions/BIS_fnc_invSlots.md) · [BIS_fnc_invSlotsEmpty](../functions/BIS_fnc_invSlotsEmpty.md) · [BIS_fnc_invAdd](../functions/BIS_fnc_invAdd.md)

<sub>Source: [BI Community Wiki — BIS fnc invSlotType](https://community.bistudio.com/wiki/BIS_fnc_invSlotType) (revision 349431).</sub>
