---
name: "BIS_fnc_invSlots"
type: function
status: ok
groups: ["Inventory"]
arma3_since: "0.50"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/BIS_fnc_invSlots
revid: 363571
updated: 2024-04-07T08:41:24Z
---

# BIS_fnc_invSlots

*Function · Inventory · Arma 3 v0.50 · introduced in Arma 2 v1.00*

## Description

Returns config inventory slots of given unit (total numbers of available slots in array).

## Syntax

```sqf
[object] call BIS_fnc_invSlots
```

**Parameters:**

- `object`: [Object](../topics/Object.md)

**Returns:** [Array](../topics/Array.md) - array with total available slots of all types that are given by config

## Examples

### Example 1

```sqf
[player] call BIS_fnc_invSlots;    // returns [1,1,1,8,12,1,0,12] for "B_T_Recon_TL_F" class
                                // means: 1 x WeaponSlotPrimary, 1 x WeaponSlotHangun, ... , 12 x WeaponSlotInventory
```

## See also

[BIS_fnc_invRemove](../functions/BIS_fnc_invRemove.md) · [BIS_fnc_invCodeToArray](../functions/BIS_fnc_invCodeToArray.md) · [BIS_fnc_invString](../functions/BIS_fnc_invString.md) · [BIS_fnc_invSlotsEmpty](../functions/BIS_fnc_invSlotsEmpty.md) · [BIS_fnc_invSlotType](../functions/BIS_fnc_invSlotType.md) · [BIS_fnc_invAdd](../functions/BIS_fnc_invAdd.md)

<sub>Source: [BI Community Wiki — BIS fnc invSlots](https://community.bistudio.com/wiki/BIS_fnc_invSlots) (revision 363571).</sub>
