---
name: "BIS_fnc_isPosBlacklisted"
type: function
status: ok
groups: ["Positions"]
arma3_since: "0.50"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/BIS_fnc_isPosBlacklisted
revid: 327916
updated: 2022-07-13T12:08:28Z
---

# BIS_fnc_isPosBlacklisted

*Function · Positions · Arma 3 v0.50 · introduced in Arma 2 v1.00*

## Description

Function checks a blacklist and sees if the given position is in it or not.

## Syntax

```sqf
[position, blacklistArea] call BIS_fnc_isPosBlacklisted
```

**Parameters:**

- `position`: [Array](../topics/Array.md) format [Position](../topics/Position.md)
- `blacklistArea`:
  - [Array](../topics/Array.md) of [Position](../topics/Position.md)s - array to format [topLeft, bottomRight]
  - [Object](../topics/Object.md) - a trigger. Check the trigger area (see [inArea](../commands/inArea.md) or [BIS_fnc_inTrigger](../functions/BIS_fnc_inTrigger.md))

**Returns:** [Boolean](../topics/Boolean.md) - is the position blacklisted or not

## Examples

### Example 1

```sqf
[[50,50], [[0,0], [100,100]]] call BIS_fnc_isPosBlacklisted;
```

### Example 2

```sqf
[getPosATL player, myTrigger] call BIS_fnc_isPosBlacklisted;
```

## See also

[BIS_fnc_inTrigger](../functions/BIS_fnc_inTrigger.md) · [inArea](../commands/inArea.md) · [distance2D](../commands/distance2D.md)

<sub>Source: [BI Community Wiki — BIS fnc isPosBlacklisted](https://community.bistudio.com/wiki/BIS_fnc_isPosBlacklisted) (revision 327916).</sub>
