{"name":"BIS_fnc_isUnitVirtual","operator":null,"title":"BIS fnc isUnitVirtual","type":"function","url":"https://community.bistudio.com/wiki/BIS_fnc_isUnitVirtual","revid":348563,"updated":"2023-11-08T13:42:06Z","groups":["Object Manipulation"],"status":"ok","replaced_by":[],"games":[{"game":"arma3","name":"Arma 3","version":"1.00"}],"since":{"game":"arma3","name":"Arma 3","version":"1.00"},"arma3_since":"1.00","branch":null,"locality":{"argument":null,"effect":null,"server_exec":false},"exec":null,"description":"Return if unit is virtual (used for example for Zeus players).","syntaxes":[{"syntax":"[object] call BIS_fnc_isUnitVirtual","since":null,"effect":null,"exec":null,"params":[{"name":"object","type":"Object","optional":false,"default":null,"description":"object to be turned into virtual unit","types":["Object"],"since":null,"text":"object: Object - object to be turned into virtual unit"}],"returns":{"type":"Boolean","types":["Boolean"],"description":"true if virtual unit","text":"Boolean - true if virtual unit"}}],"examples":[{"text":"```sqf\nprivate _isVirtual = someObject call BIS_fnc_isUnitVirtual;\n```","code":["private _isVirtual = someObject call BIS_fnc_isUnitVirtual;"]}],"multiplayer":null,"problems":null,"aliases":[],"see_also":["BIS_fnc_initVirtualUnit"],"notes":[],"categories":["Arma 3: Functions","Arma 3: New Functions","Function Group: Object Manipulation","Functions","Introduced with Arma 3 version 1.00"],"docblock":null,"filled_from_docblock":[]}