---
name: "BIS_fnc_itemType"
type: function
status: ok
groups: ["Inventory"]
arma3_since: "1.08"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/BIS_fnc_itemType
revid: 378153
updated: 2026-02-26T00:02:49Z
---

# BIS_fnc_itemType

*Function · Inventory · Arma 3 v1.08*

## Description

> [!IMPORTANT]
> Be very careful with this function as certain mods modify the categories making this function unreliable!

Returns item category and type.

| Weapon / VehicleWeapon | VehicleWeapon | Item | Equipment | Magazine | Mine |
|---|---|---|---|---|---|
| - AssaultRifle<br>- BombLauncher<br>- Cannon<br>- GrenadeLauncher<br>- Handgun<br>- Launcher<br>- MachineGun<br>- Magazine<br>- MissileLauncher<br>- Mortar<br>- RocketLauncher<br>- Shotgun<br>- Throw<br>- Rifle<br>- SubmachineGun<br>- SniperRifle | - Horn<br>- CounterMeasuresLauncher<br>- LaserDesignator | - AccessoryMuzzle<br>- AccessoryPointer<br>- AccessorySights<br>- AccessoryBipod<br>- Binocular<br>- Compass<br>- FirstAidKit<br>- GPS<br>- LaserDesignator<br>- Map<br>- Medikit<br>- MineDetector<br>- NVGoggles<br>- Radio<br>- Toolkit<br>- UAVTerminal<br>- VehicleWeapon<br>- Unknown<br>- UnknownEquipment<br>- UnknownWeapon<br>- Watch | - Glasses<br>- Headgear<br>- Vest<br>- Uniform<br>- Backpack | - Artillery<br>- Bullet<br>- CounterMeasures<br>- Flare<br>- Grenade<br>- Laser<br>- Missile<br>- Rocket<br>- Shell<br>- ShotgunShell<br>- SmokeShell<br>- UnknownMagazine | - Mine<br>- MineBounding<br>- MineDirectional |

## Syntax

```sqf
weaponClass call BIS_fnc_itemType
```

**Parameters:**

- `weaponClass`: [String](../topics/String.md) - weapon's class name

**Returns:** [Array](../topics/Array.md) of [String](../topics/String.md)s format [category, type]

## Examples

### Example 1

```sqf
"arifle_MX_pointer_F" call BIS_fnc_itemType;
```

## See also

[currentWeapon](../commands/currentWeapon.md)

## Community notes

**Demellion** — 2017-05-14

More detailed description about some specific Weapons and Vehicle Weapons:

| Weapon | Description |
|---|---|
| GrenadeLauncher | Underbarrel and HGLs. |
| BombLauncher | Aircraft bomb throw weapons. |
| MissileLauncher | Guided missile weapons (alike Titan series). |
| RocketLauncher | Non-guided missile weapons (alike RPG32). |
| Cannon | Main vehicle turret (alike tank cannon). |
| Throw | Throw-like weapons (grenade weapon, melee weapons from mods, etc). |

<sub>Source: [BI Community Wiki — BIS fnc itemType](https://community.bistudio.com/wiki/BIS_fnc_itemType) (revision 378153).</sub>
