---
name: "BIS_fnc_kbCanSpeak"
type: function
status: ok
groups: ["Conversations"]
arma3_since: "0.50"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/BIS_fnc_kbCanSpeak
revid: 327091
updated: 2022-07-12T21:44:49Z
---

# BIS_fnc_kbCanSpeak

*Function · Conversations · Arma 3 v0.50 · introduced in Take On Helicopters v1.00*

## Description

Check if person is not locked by some conversation.

## Syntax

```sqf
unit call BIS_fnc_kbCanSpeak
```

**Parameters:**

- `unit`: [Object](../topics/Object.md) - checked person

**Returns:** [Boolean](../topics/Boolean.md) - if the person can speak

## Examples

### Example 1

```sqf
private _canPlayerTalk = player call BIS_fnc_kbCanSpeak;
```

## See also

Conversations · [BIS_fnc_kbTell](../functions/BIS_fnc_kbTell.md)

<sub>Source: [BI Community Wiki — BIS fnc kbCanSpeak](https://community.bistudio.com/wiki/BIS_fnc_kbCanSpeak) (revision 327091).</sub>
