---
name: "BIS_fnc_limitItems"
type: function
status: ok
groups: ["Inventory"]
arma3_since: "1.00"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/BIS_fnc_limitItems
revid: 347985
updated: 2023-11-08T10:05:06Z
---

# BIS_fnc_limitItems

*Function · Inventory · Arma 3 v1.00*

## Description

Keeps or removes unit's items (including NVGs and binocular/designator) based on probability user sets.

## Syntax

```sqf
[unit, chanceNVG, chanceBino, chanceGPS, chanceMap, chanceRadio, chanceCompass, chanceWatch] call BIS_fnc_limitItems
```

**Parameters:**

- `unit`: [Object](../topics/Object.md)
- `chanceNVG`: [Number](../topics/Number.md) - (Optional, default 50) chance to keep NVGs in % (range 0..100)
  - 0 = NVGs are always removed
  - 100 = NVGs are always kept
- `chanceBino`: [Number](../topics/Number.md) - (Optional, default 50) chance to keep binoculars in %
- `chanceGPS`: [Number](../topics/Number.md) - (Optional, default 50) chance to keep GPS in %
- `chanceMap`: [Number](../topics/Number.md) - (Optional, default 50) chance to keep Map in %
- `chanceRadio`: [Number](../topics/Number.md) - (Optional, default 50) chance to keep radio in %
- `chanceCompass`: [Number](../topics/Number.md) - (Optional, default 50) chance to keep compass in %
- `chanceWatch`: [Number](../topics/Number.md) - (Optional, default 50) chance to keep watch in %

**Returns:** [Boolean](../topics/Boolean.md) - always [true](../commands/true.md)

## Examples

### Example 1

```sqf
player call BIS_fnc_limitItems;
```

### Example 2

```sqf
[player, 0, 15, 30, 45, 60, 75, 90] call BIS_fnc_limitItems;
```

## See also

[BIS_fnc_limitWeaponItems](../functions/BIS_fnc_limitWeaponItems.md) · [BIS_fnc_limitAmmunition](../functions/BIS_fnc_limitAmmunition.md)

<sub>Source: [BI Community Wiki — BIS fnc limitItems](https://community.bistudio.com/wiki/BIS_fnc_limitItems) (revision 347985).</sub>
