---
name: "BIS_fnc_loadVehicle"
type: function
status: ok
groups: ["Vehicles"]
arma3_since: "1.00"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/BIS_fnc_loadVehicle
revid: 363969
updated: 2024-04-29T06:51:33Z
---

# BIS_fnc_loadVehicle

*Function · Vehicles · Arma 3 v1.00*

## Description

Load vehicle appearance saved with [BIS_fnc_saveVehicle](../functions/BIS_fnc_saveVehicle.md).

## Syntax

```sqf
[object,target] call BIS_fnc_loadVehicle
```

**Parameters:**

- `object`: [Object](../topics/Object.md) - vehicle
- `target`: [Array](../topics/Array.md) - in format:
  - 0: [Namespace](../topics/Namespace.md), [Group](../topics/Group.md) or [Object](../topics/Object.md) - location of the previously saved appearance
  - 1: [String](../topics/String.md) - name of the saved appearance

**Returns:** [Boolean](../topics/Boolean.md)

## Examples

### Example 1

```sqf
[BIS_tank, [missionNamespace, "BIS_someTankSave"]] call BIS_fnc_loadVehicle;
```

## See also

[BIS_fnc_saveVehicle](../functions/BIS_fnc_saveVehicle.md) · [BIS_fnc_initVehicle](../functions/BIS_fnc_initVehicle.md) · Arma 3: Vehicle Customisation

<sub>Source: [BI Community Wiki — BIS fnc loadVehicle](https://community.bistudio.com/wiki/BIS_fnc_loadVehicle) (revision 363969).</sub>
