---
name: "BIS_fnc_mapAnimDone"
type: function
status: ok
groups: ["Map and Markers"]
arma3_since: "1.00"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/BIS_fnc_mapAnimDone
revid: 273979
updated: 2021-06-13T01:14:27Z
---

# BIS_fnc_mapAnimDone

*Function · Map and Markers · Arma 3 v1.00*

## Description

Same as mapAnimAdd but with possibility for non linear zoom and position interpolation modes

## Syntax

```sqf
[] call BIS_fnc_mapAnimDone
```

**Returns:** Bool - False if map animation is in progress, true if not

## Examples

### Example 1

```sqf
[] call BIS_fnc_mapAnimDone;
```

## Function header

The comment at the top of the function's file in the game; this page's description, returns, examples come from it.

```sqf
/*
Author:
Nelson Duarte

Description:
Same as mapAnimAdd but with possibility for non linear zoom and position interpolation modes

Parameters:
Nothing

Returns:
Bool - False if map animation is in progress, true if not

Examples:
[] call BIS_fnc_mapAnimDone;
*/
```

<sub>Source: [BI Community Wiki — BIS fnc mapAnimDone](https://community.bistudio.com/wiki/BIS_fnc_mapAnimDone) (revision 273979).</sub>
