---
name: "BIS_fnc_missileLaunchPositionFix"
type: function
status: ok
groups: ["Vehicles"]
arma3_since: "1.00"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/BIS_fnc_missileLaunchPositionFix
revid: 349286
updated: 2023-11-08T14:51:15Z
---

# BIS_fnc_missileLaunchPositionFix

*Function · Vehicles · Arma 3 v1.00*

## Description

Workaround fix for ATGM/SAM launch positions

## Syntax

```sqf
[vehicle, projectile, selection, projectileType] call BIS_fnc_missileLaunchPositionFix
```

**Parameters:**

- `vehicle`: [Object](../topics/Object.md) - vehicle
- `projectile`: [Object](../topics/Object.md) - projectile
- `selection`: [Object](../topics/Object.md) - selection to adjust the missile's position to
- `projectileType`: [Object](../topics/Object.md) - type of projectile that should be adjusted

**Returns:** [Boolean](../topics/Boolean.md) - returns [true](../commands/true.md) if successful

## Examples

### Example 1

```sqf
[_vehicle,_missile,"missile_move","MissileBase"] call BIS_fnc_missileLaunchPositionFix;
```

## See also

[missileTarget](../commands/missileTarget.md) · [missileTargetPos](../commands/missileTargetPos.md)

<sub>Source: [BI Community Wiki — BIS fnc missileLaunchPositionFix](https://community.bistudio.com/wiki/BIS_fnc_missileLaunchPositionFix) (revision 349286).</sub>
