---
name: "BIS_fnc_moduleRespawnInventory"
type: function
status: ok
groups: ["Respawn", "Modules"]
arma3_since: "1.00"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/BIS_fnc_moduleRespawnInventory
revid: 309706
updated: 2022-05-05T12:09:44Z
---

# BIS_fnc_moduleRespawnInventory

*Function · Respawn, Modules · Arma 3 v1.00*

## Description

Set respawn loadouts a curator can assign to players

## Syntax

*syntax inferred from the function header*

```sqf
[param0, param1] call BIS_fnc_moduleRespawnInventory
```

**Parameters:**

- `param0` — 0: OBJECT - curator logic
- `param1` — 1: BOOL - true to make all loadouts availale, false to base them on units the curator can place

**Returns:** BOOL

## Function header

The comment at the top of the function's file in the game; this page's description, params, syntax, returns come from it.

```sqf
/*
Description:
Set respawn loadouts a curator can assign to players

Parameter(s):
    0: OBJECT - curator logic
    1: BOOL - true to make all loadouts availale, false to base them on units the curator can place

Returns:
BOOL
*/
```

<sub>Source: [BI Community Wiki — BIS fnc moduleRespawnInventory](https://community.bistudio.com/wiki/BIS_fnc_moduleRespawnInventory) (revision 309706).</sub>
