{"name":"BIS_fnc_neutralizeUnit","operator":null,"title":"BIS fnc neutralizeUnit","type":"function","url":"https://community.bistudio.com/wiki/BIS_fnc_neutralizeUnit","revid":352080,"updated":"2024-02-01T23:24:44Z","groups":["Object Manipulation"],"status":"ok","replaced_by":[],"games":[{"game":"arma3","name":"Arma 3","version":"1.00"}],"since":{"game":"arma3","name":"Arma 3","version":"1.00"},"arma3_since":"1.00","branch":null,"locality":{"argument":null,"effect":null,"server_exec":false},"exec":null,"description":"Neutralize an object by intrinsic means:\n- soldiers are blown up by mine\n- vehicles are shelled by artillery\n- air units are hit by AA missile\n- underwater units are simply killed.\n\n> [!NOTE]\n> allowDamage will **not** prevent the unit getting killed.","syntaxes":[{"syntax":"object call BIS_fnc_neutralizeUnit","since":null,"effect":null,"exec":null,"params":[{"name":"object","type":"Object","optional":false,"default":null,"description":null,"types":["Object"],"since":null,"text":"object: Object"}],"returns":{"type":"Boolean","types":["Boolean"],"description":null,"text":"Boolean"}}],"examples":[{"text":"```sqf\ncursorTarget call BIS_fnc_neutralizeUnit;\n```","code":["cursorTarget call BIS_fnc_neutralizeUnit;"]}],"multiplayer":null,"problems":null,"aliases":[],"see_also":["setDamage","allowDamage"],"notes":[],"categories":["Arma 3: Functions","Arma 3: New Functions","Function Group: Object Manipulation","Functions","Introduced with Arma 3 version 1.00"],"docblock":null,"filled_from_docblock":[]}