---
name: "BIS_fnc_objectFromNetId"
type: function
status: ok
groups: ["Multiplayer"]
arma3_since: "1.58"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/BIS_fnc_objectFromNetId
revid: 327046
updated: 2022-07-12T21:44:46Z
---

# BIS_fnc_objectFromNetId

*Function · Multiplayer · Arma 3 v1.58*

## Description

Extends MP-only [objectFromNetId](../commands/objectFromNetId.md) functionality to SP

## Syntax

```sqf
netId call BIS_fnc_objectFromNetId
```

**Parameters:**

- `netId`: [String](../topics/String.md)

**Returns:** [Object](../topics/Object.md) - existing object or [objNull](../commands/objNull.md)

## Examples

### Example 1

```sqf
private _obj = "0:2" call BIS_fnc_objectFromNetId;
```

## See also

[netId](../commands/netId.md) · [objectFromNetId](../commands/objectFromNetId.md) · [groupFromNetId](../commands/groupFromNetId.md) · [BIS_fnc_netId](../functions/BIS_fnc_netId.md) · [BIS_fnc_groupFromNetId](../functions/BIS_fnc_groupFromNetId.md)

<sub>Source: [BI Community Wiki — BIS fnc objectFromNetId](https://community.bistudio.com/wiki/BIS_fnc_objectFromNetId) (revision 327046).</sub>
