{"name":"BIS_fnc_objectHeight","operator":null,"title":"BIS fnc objectHeight","type":"function","url":"https://community.bistudio.com/wiki/BIS_fnc_objectHeight","revid":348728,"updated":"2023-11-08T14:32:04Z","groups":["Object Manipulation"],"status":"ok","replaced_by":[],"games":[{"game":"arma3","name":"Arma 3","version":"1.00"}],"since":{"game":"arma3","name":"Arma 3","version":"1.00"},"arma3_since":"1.00","branch":null,"locality":{"argument":null,"effect":null,"server_exec":false},"exec":null,"description":"Return object height defined by its bounding box and eventual offset fix. For the following classes an offset is used.\n\n| z-offset: -0.1 | z-offset: -0.08 |\n|---|---|\n| - \"box_east_support_f\"<br>- \"box_ind_support_f\"<br>- \"box_nato_support_f\"<br>- \"box_east_ammoord_f\"<br>- \"box_ind_ammoord_f\"<br>- \"box_nato_ammoord_f\"<br>- \"box_east_ammo_f\"<br>- \"box_ind_ammo_f\"<br>- \"box_nato_ammo_f | - \"box_east_wpslaunch_f\"<br>- \"box_ind_wpslaunch_f\"<br>- \"box_nato_wpslaunch_f\"<br>- \"box_east_wpsspecial_f\"<br>- \"box_ind_wpsspecial_f\"<br>- \"box_nato_wpsspecial_f\"<br>- \"box_ind_wps_f\"<br>- \"box_east_wps_f\"<br>- \"box_nato_wps_f\" |","syntaxes":[{"syntax":"object call BIS_fnc_objectHeight","since":null,"effect":null,"exec":null,"params":[{"name":"object","type":"Object","optional":false,"default":null,"description":"evaluated object","types":["Object"],"since":null,"text":"object: Object - evaluated object"}],"returns":{"type":"Number","types":["Number"],"description":"height of the object","text":"Number - height of the object"}}],"examples":[{"text":"```sqf\nplayer call BIS_fnc_objectHeight;\n```","code":["player call BIS_fnc_objectHeight;"]}],"multiplayer":null,"problems":null,"aliases":[],"see_also":["boundingBox","sizeOf","boundingBoxReal","boundingCenter"],"notes":[],"categories":["Arma 3: Functions","Arma 3: New Functions","Function Group: Object Manipulation","Functions","Introduced with Arma 3 version 1.00"],"docblock":null,"filled_from_docblock":[]}