---
name: "BIS_fnc_objectInventoryAnimatedOpen"
type: function
status: ok
groups: ["Scripts"]
arma3_since: "1.00"
locality: {"argument": "global", "effect": "global", "server_exec": false}
source: https://community.bistudio.com/wiki/BIS_fnc_objectInventoryAnimatedOpen
revid: 348567
updated: 2023-11-08T13:42:07Z
---

# BIS_fnc_objectInventoryAnimatedOpen

*Function · Scripts · Arma 3 v1.00*

Locality: arguments **global** · effect **global**

## Description

Animates an object being opened, for example a drawer. It also sets a counter which prevents animation to be played multiple time if more than one player accesses that drawer.

## Syntax

```sqf
[object, animationArray] call BIS_fnc_objectInventoryAnimatedOpen
```

**Parameters:**

- `object`: [Object](../topics/Object.md) - object
- `animationArray`: [Array](../topics/Array.md) - an Array in form of:

  0: [String](../topics/String.md) - Animation Name

  1: [Number](../topics/Number.md) - Animation phase

**Returns:** [Nothing](../topics/Nothing.md)

## See also

[BIS_fnc_objectInventoryAnimatedClose](../functions/BIS_fnc_objectInventoryAnimatedClose.md)

<sub>Source: [BI Community Wiki — BIS fnc objectInventoryAnimatedOpen](https://community.bistudio.com/wiki/BIS_fnc_objectInventoryAnimatedOpen) (revision 348567).</sub>
