{"name":"BIS_fnc_objectsMapper","operator":null,"title":"BIS fnc objectsMapper","type":"function","url":"https://community.bistudio.com/wiki/BIS_fnc_objectsMapper","revid":348023,"updated":"2023-11-08T11:22:59Z","groups":["Object Manipulation"],"status":"ok","replaced_by":[],"games":[{"game":"arma2","name":"Arma 2","version":"1.00"},{"game":"arma2oa","name":"Arma 2: Operation Arrowhead","version":"1.50"},{"game":"tkoh","name":"Take On Helicopters","version":"1.00"},{"game":"arma3","name":"Arma 3","version":"0.50"}],"since":{"game":"arma2","name":"Arma 2","version":"1.00"},"arma3_since":"0.50","branch":null,"locality":{"argument":null,"effect":null,"server_exec":false},"exec":null,"description":"Takes an array of data about a dynamic object template and creates the objects.","syntaxes":[{"syntax":"[position, azimuth, objectsArray, badChance] call BIS_fnc_objectsMapper","since":null,"effect":null,"exec":null,"params":[{"name":"position","type":"Array","optional":true,"default":"[0,0]","description":"in format Position2D","types":["Array"],"since":null,"text":"position: Array - (Optional, default [0,0]) in format Position2D"},{"name":"azimuth","type":"Number","optional":true,"default":"0","description":"the template orientation","types":["Number"],"since":null,"text":"azimuth: Number - (Optional, default 0) the template orientation"},{"name":"objectsArray","type":"Array","optional":false,"default":null,"description":"created with BIS_fnc_objectsGrabber","types":["Array"],"since":null,"text":"objectsArray: Array - created with BIS_fnc_objectsGrabber"},{"name":"badChance","type":"Number","optional":true,"default":"0","description":"chances of object non-creation for each object, in range 0..1","types":["Number"],"since":null,"text":"badChance: Number - (Optional, default 0) chances of object non-creation for each object, in range 0..1"}],"returns":{"type":"Array of Objects","types":["Array","Object"],"description":null,"text":"Array of Objects"}}],"examples":[{"text":"```sqf\nprivate _objectsArray = [\n    [\"B_UAV_01_F\",[-5.23706,-0.183594,-0.00126648],167.39,1,0,[],\"\",\"\",true,false], \n    [\"C_Offroad_01_F\",[-4.25903,4.62158,0.0630951],224.14,1,0,[],\"\",\"\",true,false]\n];\n[getMarkerPos \"myBase\", 0, _objectsArray, 0.5] call BIS_fnc_objectsMapper;\n```","code":["private _objectsArray = [\n\t[\"B_UAV_01_F\",[-5.23706,-0.183594,-0.00126648],167.39,1,0,[],\"\",\"\",true,false], \n\t[\"C_Offroad_01_F\",[-4.25903,4.62158,0.0630951],224.14,1,0,[],\"\",\"\",true,false]\n];\n[getMarkerPos \"myBase\", 0, _objectsArray, 0.5] call BIS_fnc_objectsMapper;"]}],"multiplayer":null,"problems":null,"aliases":[],"see_also":["BIS_fnc_objectsGrabber"],"notes":[],"categories":["Arma 2: Functions","Arma 2: New Functions","Arma 2: Operation Arrowhead: Functions","Arma 3: Functions","Function Group: Object Manipulation","Functions","Introduced with Arma 2 version 1.00","Take On Helicopters: Functions"],"docblock":null,"filled_from_docblock":[]}