---
name: "BIS_fnc_playEndMusic"
type: function
status: ok
groups: ["Sound"]
arma3_since: "1.00"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/BIS_fnc_playEndMusic
revid: 323870
updated: 2022-07-01T11:53:44Z
---

# BIS_fnc_playEndMusic

*Function · Sound · Arma 3 v1.00*

## Description

Play mission end music (when it is nearing the end)

## Syntax

```sqf
play call BIS_fnc_playEndMusic
```

**Parameters:**

- `play`: [Boolean](../topics/Boolean.md) - [true](../commands/true.md) to play it, [false](../commands/false.md) to stop playing

**Returns:** [Boolean](../topics/Boolean.md) - [true](../commands/true.md) when function is done

## Examples

### Example 1

```sqf
true call BIS_fnc_playEndMusic;
```

## See also

[playMusic](../commands/playMusic.md) · [BIS_fnc_endMission](../functions/BIS_fnc_endMission.md)

<sub>Source: [BI Community Wiki — BIS fnc playEndMusic](https://community.bistudio.com/wiki/BIS_fnc_playEndMusic) (revision 323870).</sub>
