---
name: "BIS_fnc_playMusic"
type: function
status: ok
groups: ["Sound"]
arma3_since: "1.00"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/BIS_fnc_playMusic
revid: 349204
updated: 2023-11-08T14:50:43Z
---

# BIS_fnc_playMusic

*Function · Sound · Arma 3 v1.00*

## Description

Plays given song.

## Syntax

```sqf
[class,start,volume] call BIS_fnc_playMusic
```

**Parameters:**

- `class`: [String](../topics/String.md) - classname of song
- `start`: [Number](../topics/Number.md) - time of start in seconds - Default: 0
- `volume`: [Number](../topics/Number.md) - music volume from 0 to 1 - Default: [musicVolume](../commands/musicVolume.md)

**Returns:** [Boolean](../topics/Boolean.md) - true

## Examples

### Example 1

```sqf
["LeadTrack04_F", 10, 0.5] call BIS_fnc_playMusic; // song starts at 10 seconds with 50% volume.
```

## See also

[playMusic](../commands/playMusic.md) · [musicVolume](../commands/musicVolume.md)

<sub>Source: [BI Community Wiki — BIS fnc playMusic](https://community.bistudio.com/wiki/BIS_fnc_playMusic) (revision 349204).</sub>
