---
name: "BIS_fnc_removeDestroyedCuratorEditableObjects"
type: function
status: ok
groups: ["Curator"]
arma3_since: "1.16"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/BIS_fnc_removeDestroyedCuratorEditableObjects
revid: 348994
updated: 2023-11-08T14:45:49Z
---

# BIS_fnc_removeDestroyedCuratorEditableObjects

*Function · Curator · Arma 3 v1.16*

## Description

Make destroyed curator objects non-editable.

## Syntax

```sqf
[object, parentClasses] call BIS_fnc_removeDestroyedCuratorEditableObjects
```

**Parameters:**

- `object`: [Object](../topics/Object.md) - curator module or objects to be removed after death
- `parentClasses`: [Array](../topics/Array.md) of [String](../topics/String.md)s - parent classes of objects to be removed (e.g., "Man")

**Returns:** [Boolean](../topics/Boolean.md)

## Examples

### Example 1

```sqf
[curatorModule, ["Man"]] call BIS_fnc_removeDestroyedCuratorEditableObjects;
```

## See also

[Arma 3: Curator](../topics/Curator.md)

<sub>Source: [BI Community Wiki — BIS fnc removeDestroyedCuratorEditableObjects](https://community.bistudio.com/wiki/BIS_fnc_removeDestroyedCuratorEditableObjects) (revision 348994).</sub>
