---
name: "BIS_fnc_replaceWithSimpleObject"
type: function
status: ok
groups: ["Object Manipulation"]
arma3_since: "1.62"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/BIS_fnc_replaceWithSimpleObject
revid: 364329
updated: 2024-05-06T09:38:48Z
---

# BIS_fnc_replaceWithSimpleObject

*Function · Object Manipulation · Arma 3 v1.62*

## Description

Replaces a normal object with a Simple Object.
Object must not contain any crew and must be placed on the ground.

> [!NOTE]
> - Useful if you do not have access to simple object adjustment data - e.g. in case of unsupported/discontinued asset.
> - All official assets have the adjustment data defined in config.

## Syntax

```sqf
[object] call BIS_fnc_replaceWithSimpleObject
```

**Parameters:**

- `object`: [Object](../topics/Object.md) - the object that will be replaced by a simple object

**Returns:** [Object](../topics/Object.md) - the created Simple Object

## Examples

### Example 1

```sqf
[tank] call BIS_fnc_replaceWithSimpleObject;
```

## Problems

Use with caution as this technique is not very clean - it should not be used for many objects and definitely **not** in MP games.

## See also

[createSimpleObject](../commands/createSimpleObject.md) · [BIS_fnc_adjustSimpleObject](../functions/BIS_fnc_adjustSimpleObject.md) · [BIS_fnc_createSimpleObject](../functions/BIS_fnc_createSimpleObject.md) · [BIS_fnc_simpleObjectData](../functions/BIS_fnc_simpleObjectData.md)

<sub>Source: [BI Community Wiki — BIS fnc replaceWithSimpleObject](https://community.bistudio.com/wiki/BIS_fnc_replaceWithSimpleObject) (revision 364329).</sub>
