{"name":"BIS_fnc_respawnMenuPosition","operator":null,"title":"BIS fnc respawnMenuPosition","type":"function","url":"https://community.bistudio.com/wiki/BIS_fnc_respawnMenuPosition","revid":376730,"updated":"2025-11-15T04:51:27Z","groups":["Respawn"],"status":"ok","replaced_by":[],"games":[{"game":"arma3","name":"Arma 3","version":"1.00"}],"since":{"game":"arma3","name":"Arma 3","version":"1.00"},"arma3_since":"1.00","branch":null,"locality":{"argument":null,"effect":null,"server_exec":false},"exec":null,"description":"Shows respawn menu. Closes it if the player is alive.","syntaxes":[{"syntax":"[player, respawnDelay, revive] call BIS_fnc_respawnMenuPosition","since":null,"effect":null,"exec":null,"params":[{"name":"player","type":"Object","optional":false,"default":null,"description":"player unit","types":["Object"],"since":null,"text":"player: Object - player unit"},{"name":"respawnDelay","type":"Number","optional":true,"default":"3","description":"respawn delay","types":["Number"],"since":null,"text":"respawnDelay: Number - (Optional, default 3) respawn delay"},{"name":"revive","type":"Boolean","optional":true,"default":"false","description":"if unit was revived","types":["Boolean"],"since":null,"text":"revive: Boolean - (Optional, default false) if unit was revived"}],"returns":{"type":"Nothing","types":["Nothing"],"description":null,"text":"Nothing"}}],"examples":[{"text":"```sqf\n[player,5] call BIS_fnc_respawnMenuPosition;\n```","code":["[player,5] call BIS_fnc_respawnMenuPosition;"]}],"multiplayer":null,"problems":null,"aliases":[],"see_also":["Arma 3: Respawn"],"notes":[{"user":"Ilias38rus","date":"2021-01-15T18:14:00Z","text":"Use `setPlayerRespawnTime 0;` to respawn on selected position (certain gets selected by default), or position of death, if there is no the RP-s."}],"categories":["Arma 3: Functions","Arma 3: New Functions","Function Group: Respawn","Functions","Introduced with Arma 3 version 1.00"],"docblock":null,"filled_from_docblock":[]}