{"name":"BIS_fnc_reviveEhRespawn","operator":null,"title":"BIS fnc reviveEhRespawn","type":"function","url":"https://community.bistudio.com/wiki/BIS_fnc_reviveEhRespawn","revid":349292,"updated":"2023-11-08T14:52:16Z","groups":["Revive"],"status":"ok","replaced_by":[],"games":[{"game":"arma3","name":"Arma 3","version":"1.42"}],"since":{"game":"arma3","name":"Arma 3","version":"1.42"},"arma3_since":"1.42","branch":null,"locality":{"argument":null,"effect":null,"server_exec":false},"exec":null,"description":"Sets  unit's state to respawned. Should probably only be called on respawn event.","syntaxes":[{"syntax":"[unit] call BIS_fnc_reviveEhRespawn","since":null,"effect":null,"exec":null,"params":[{"name":"unit","type":"Object","optional":false,"default":null,"description":"unit","types":["Object"],"since":null,"text":"unit: Object - unit"}],"returns":{"type":"Boolean","types":["Boolean"],"description":"true","text":"Boolean - true"}}],"examples":[{"text":"```sqf\nBIS_unit call BIS_fnc_reviveEhRespawn;\n```","code":["BIS_unit call BIS_fnc_reviveEhRespawn;"]}],"multiplayer":null,"problems":null,"aliases":[],"see_also":["Arma 3: Revive","BIS_fnc_disableRevive","BIS_fnc_reenableRevive","BIS_fnc_reviveAllowed","BIS_fnc_reviveBleedOut","BIS_fnc_reviveDamageReset","BIS_fnc_reviveDebug","BIS_fnc_reviveEhDammaged","BIS_fnc_reviveEhHandleDamage","BIS_fnc_reviveEhHandleHeal","BIS_fnc_reviveEhKilled","BIS_fnc_reviveEnabled","BIS_fnc_reviveGet3dIcons","BIS_fnc_reviveGetActionIcon","BIS_fnc_reviveIconControl","BIS_fnc_reviveInit","BIS_fnc_reviveIsValid","BIS_fnc_reviveIsValidSecure","BIS_fnc_reviveOnBeingRevived","BIS_fnc_reviveOnForcingRespawn","BIS_fnc_reviveOnState","BIS_fnc_reviveOnStateJIP","BIS_fnc_reviveSecureUnit"],"notes":[],"categories":["Arma 3: Functions","Arma 3: New Functions","Function Group: Revive","Functions","Introduced with Arma 3 version 1.42"],"docblock":null,"filled_from_docblock":[]}