{"name":"BIS_fnc_reviveOnBeingRevived","operator":null,"title":"BIS fnc reviveOnBeingRevived","type":"function","url":"https://community.bistudio.com/wiki/BIS_fnc_reviveOnBeingRevived","revid":349314,"updated":"2023-11-08T14:52:25Z","groups":["Revive"],"status":"ok","replaced_by":[],"games":[{"game":"arma3","name":"Arma 3","version":"1.42"}],"since":{"game":"arma3","name":"Arma 3","version":"1.42"},"arma3_since":"1.42","branch":null,"locality":{"argument":null,"effect":null,"server_exec":false},"exec":null,"description":"Used to execute specific code locally on every client whenever \"being revived\" flag changes.","syntaxes":[{"syntax":"[nil, flagState, unit] call BIS_fnc_reviveOnBeingRevived","since":null,"effect":null,"exec":null,"params":[{"name":"nil","type":"Nothing","optional":false,"default":null,"description":"*This parameter has not been implemented*","types":["Nothing"],"since":null,"text":"nil: Nothing - *This parameter has not been implemented*"},{"name":"flagState","type":"Boolean","optional":true,"default":"false","description":"flag state - true or false","types":["Boolean"],"since":null,"text":"flagState: Boolean - (Optional, default false) flag state - true or false"},{"name":"unit","type":"Object","optional":false,"default":null,"description":"unit to set the flag for","types":["Object"],"since":null,"text":"unit: Object - unit to set the flag for"}],"returns":{"type":"Boolean","types":["Boolean"],"description":"returns true or Nothing if state didn't change","text":"Boolean - returns true or Nothing if state didn't change"}}],"examples":[{"text":"```sqf\n[nil, true, squadLeader] call BIS_fnc_reviveOnBeingRevived;\n```","code":["[nil, true, squadLeader] call BIS_fnc_reviveOnBeingRevived;"]}],"multiplayer":null,"problems":null,"aliases":[],"see_also":["Arma 3: Revive","BIS_fnc_reenableRevive","BIS_fnc_reviveAllowed","BIS_fnc_reviveBleedOut","BIS_fnc_reviveDamageReset","BIS_fnc_reviveDebug","BIS_fnc_reviveEhDammaged","BIS_fnc_reviveEhHandleDamage","BIS_fnc_reviveEhHandleHeal","BIS_fnc_reviveEhKilled","BIS_fnc_reviveEhRespawn","BIS_fnc_reviveEnabled","BIS_fnc_reviveGet3dIcons","BIS_fnc_reviveGetActionIcon","BIS_fnc_reviveIconControl","BIS_fnc_reviveInit","BIS_fnc_reviveIsValid","BIS_fnc_reviveIsValidSecure","BIS_fnc_reviveOnForcingRespawn","BIS_fnc_reviveOnState","BIS_fnc_reviveOnStateJIP","BIS_fnc_reviveSecureUnit"],"notes":[],"categories":["Arma 3: Functions","Arma 3: New Functions","Function Group: Revive","Functions","Introduced with Arma 3 version 1.42"],"docblock":null,"filled_from_docblock":[]}