---
name: "BIS_fnc_reviveSecureUnit"
type: function
status: ok
groups: ["Revive"]
arma3_since: "1.42"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/BIS_fnc_reviveSecureUnit
revid: 349321
updated: 2023-11-08T14:52:29Z
---

# BIS_fnc_reviveSecureUnit

*Function · Revive · Arma 3 v1.42*

## Description

Make player secured (killed without execution penalties) by _source unit.

## Syntax

```sqf
[unit, source] call BIS_fnc_reviveSecureUnit
```

**Parameters:**

- `unit`: [Object](../topics/Object.md) - unit to be checked
- `source`: [Object](../topics/Object.md) - reviving unit

**Returns:** [Nothing](../topics/Nothing.md)

## Examples

### Example 1

```sqf
[player_1,player2] call BIS_fnc_reviveSecureUnit;
```

## See also

Arma 3: Revive · [BIS_fnc_reenableRevive](../functions/BIS_fnc_reenableRevive.md) · [BIS_fnc_reviveAllowed](../functions/BIS_fnc_reviveAllowed.md) · [BIS_fnc_reviveBleedOut](../functions/BIS_fnc_reviveBleedOut.md) · [BIS_fnc_reviveDamageReset](../functions/BIS_fnc_reviveDamageReset.md) · [BIS_fnc_reviveDebug](../functions/BIS_fnc_reviveDebug.md) · [BIS_fnc_reviveEhDammaged](../functions/BIS_fnc_reviveEhDammaged.md) · [BIS_fnc_reviveEhHandleDamage](../functions/BIS_fnc_reviveEhHandleDamage.md) · [BIS_fnc_reviveEhHandleHeal](../functions/BIS_fnc_reviveEhHandleHeal.md) · [BIS_fnc_reviveEhKilled](../functions/BIS_fnc_reviveEhKilled.md) · [BIS_fnc_reviveEhRespawn](../functions/BIS_fnc_reviveEhRespawn.md) · [BIS_fnc_reviveEnabled](../functions/BIS_fnc_reviveEnabled.md) · [BIS_fnc_reviveGet3dIcons](../functions/BIS_fnc_reviveGet3dIcons.md) · [BIS_fnc_reviveGetActionIcon](../functions/BIS_fnc_reviveGetActionIcon.md) · [BIS_fnc_reviveIconControl](../functions/BIS_fnc_reviveIconControl.md) · [BIS_fnc_reviveInit](../functions/BIS_fnc_reviveInit.md) · [BIS_fnc_reviveIsValid](../functions/BIS_fnc_reviveIsValid.md) · [BIS_fnc_reviveIsValidSecure](../functions/BIS_fnc_reviveIsValidSecure.md) · [BIS_fnc_reviveOnBeingRevived](../functions/BIS_fnc_reviveOnBeingRevived.md) · [BIS_fnc_reviveOnForcingRespawn](../functions/BIS_fnc_reviveOnForcingRespawn.md) · [BIS_fnc_reviveOnState](../functions/BIS_fnc_reviveOnState.md) · [BIS_fnc_reviveOnStateJIP](../functions/BIS_fnc_reviveOnStateJIP.md)

<sub>Source: [BI Community Wiki — BIS fnc reviveSecureUnit](https://community.bistudio.com/wiki/BIS_fnc_reviveSecureUnit) (revision 349321).</sub>
