{"name":"BIS_fnc_roundNum","operator":null,"title":"BIS fnc roundNum","type":"function","url":"https://community.bistudio.com/wiki/BIS_fnc_roundNum","revid":349030,"updated":"2023-11-08T14:47:12Z","groups":["Math"],"status":"ok","replaced_by":[],"games":[{"game":"arma2","name":"Arma 2","version":"1.00"},{"game":"arma2oa","name":"Arma 2: Operation Arrowhead","version":"1.50"},{"game":"tkoh","name":"Take On Helicopters","version":"1.00"},{"game":"arma3","name":"Arma 3","version":"0.50"}],"since":{"game":"arma2","name":"Arma 2","version":"1.00"},"arma3_since":"0.50","branch":null,"locality":{"argument":null,"effect":null,"server_exec":false},"exec":null,"description":"Round a number to the provided factor.","syntaxes":[{"syntax":"[number, factor, secondary factor] call BIS_fnc_roundNum","since":null,"effect":null,"exec":null,"params":[{"name":"number","type":"Number","optional":false,"default":null,"description":"number that should be rounded.","types":["Number"],"since":null,"text":"number: Number - number that should be rounded."},{"name":"factor","type":"Number","optional":false,"default":null,"description":"factor","types":["Number"],"since":null,"text":"factor: Number - factor"},{"name":"secondary factor","type":"Number","optional":true,"default":null,"description":"Secondary factor, used when number / primary factor is smaller than 10 (scalar).","types":["Number"],"since":null,"text":"secondary factor: Number - (optional) Secondary factor, used when number / primary factor is smaller than 10 (scalar)."}],"returns":{"type":"Number","types":["Number"],"description":"rounded number","text":"Number - rounded number"}}],"examples":[{"text":"```sqf\n[10.254,2,3] call BIS_fnc_roundNum;//Returns 9\n```","code":["[10.254,2,3] call BIS_fnc_roundNum;//Returns 9"]},{"text":"```sqf\n[10.254,1,3] call BIS_fnc_roundNum;//Returns 10\n```","code":["[10.254,1,3] call BIS_fnc_roundNum;//Returns 10"]}],"multiplayer":null,"problems":null,"aliases":[],"see_also":["BIS_fnc_randomInt","BIS_fnc_geometricMean","BIS_fnc_arithmeticMean","BIS_fnc_nearestNum","BIS_fnc_sortNum"],"notes":[],"categories":["Arma 2: Functions","Arma 2: New Functions","Arma 2: Operation Arrowhead: Functions","Arma 3: Functions","Function Group: Math","Functions","Introduced with Arma 2 version 1.00","Take On Helicopters: Functions"],"docblock":null,"filled_from_docblock":[]}