---
name: "BIS_fnc_sandstorm"
type: function
status: ok
groups: ["Environment"]
arma3_since: "0.50"
locality: {"argument": "global", "effect": "local", "server_exec": false}
source: https://community.bistudio.com/wiki/BIS_fnc_sandstorm
revid: 329203
updated: 2022-07-25T15:55:35Z
---

# BIS_fnc_sandstorm

*Function · Environment · Arma 3 v0.50 · introduced in Arma 2: Operation Arrowhead v1.56*

Locality: arguments **global** · effect **local**

## Description

Creates particle sandstorm round given object. 

> [!NOTE]
> **Arma 3:** The *newspapers* parameter is disabled in Arma 3.

## Syntax

```sqf
[object, interval, brightness, newspapers] call BIS_fnc_sandstorm
```

**Parameters:**

- `position`: [Object](../topics/Object.md) - sandstorm center (should usually be [player](../commands/player.md))
- `interval`: [Number](../topics/Number.md) - (Optional, default 0.07) particle refresh time; a lower number makes the sandstorm more dense
- `brightness`: [Number](../topics/Number.md) - (Optional, default 1) brightness coeficient; 1 is bright, 0 is dark
- `newspapers`: [Boolean](../topics/Boolean.md) - (Optional, default [true](../commands/true.md)) [true](../commands/true.md) if flying newspapers should be present

**Returns:** [Array](../topics/Array.md) of created particle effect

## Examples

### Example 1

```sqf
[player, 0.04, 0.8, false] call BIS_fnc_sandstorm;
```

## See also

Functions Library

<sub>Source: [BI Community Wiki — BIS fnc sandstorm](https://community.bistudio.com/wiki/BIS_fnc_sandstorm) (revision 329203).</sub>
