{"name":"BIS_fnc_saveGame","operator":null,"title":"BIS fnc saveGame","type":"function","url":"https://community.bistudio.com/wiki/BIS_fnc_saveGame","revid":349308,"updated":"2023-11-08T14:52:21Z","groups":["Missions"],"status":"ok","replaced_by":[],"games":[{"game":"tkoh","name":"Take On Helicopters","version":"1.00"},{"game":"arma3","name":"Arma 3","version":"0.50"}],"since":{"game":"tkoh","name":"Take On Helicopters","version":"1.00"},"arma3_since":"0.50","branch":null,"locality":{"argument":null,"effect":null,"server_exec":false},"exec":null,"description":"Evaluates the current battlefield situation and saves the game when appropriate.","syntaxes":[{"syntax":"[objects] call BIS_fnc_saveGame","since":null,"effect":null,"exec":null,"params":[{"name":"objects","type":"Array","optional":false,"default":null,"description":"units to check","types":["Array"],"since":null,"text":"objects: Array - units to check"}],"returns":{"type":"Boolean","types":["Boolean"],"description":"true if saved","text":"Boolean - true if saved"}}],"examples":[{"text":"```sqf\n[unit_1, unit_2] call BIS_fnc_saveGame;\n```","code":["[unit_1, unit_2] call BIS_fnc_saveGame;"]}],"multiplayer":null,"problems":null,"aliases":[],"see_also":["saveGame","loadGame"],"notes":[],"categories":["Arma 3: Functions","Function Group: Missions","Functions","Introduced with Take On Helicopters version 1.00","Take On Helicopters: Functions","Take On Helicopters: New Functions"],"docblock":null,"filled_from_docblock":[]}