---
name: "BIS_fnc_saveGame"
type: function
status: ok
groups: ["Missions"]
arma3_since: "0.50"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/BIS_fnc_saveGame
revid: 349308
updated: 2023-11-08T14:52:21Z
---

# BIS_fnc_saveGame

*Function · Missions · Arma 3 v0.50 · introduced in Take On Helicopters v1.00*

## Description

Evaluates the current battlefield situation and saves the game when appropriate.

## Syntax

```sqf
[objects] call BIS_fnc_saveGame
```

**Parameters:**

- `objects`: [Array](../topics/Array.md) - units to check

**Returns:** [Boolean](../topics/Boolean.md) - [true](../commands/true.md) if saved

## Examples

### Example 1

```sqf
[unit_1, unit_2] call BIS_fnc_saveGame;
```

## See also

[saveGame](../commands/saveGame.md) · [loadGame](../commands/loadGame.md)

<sub>Source: [BI Community Wiki — BIS fnc saveGame](https://community.bistudio.com/wiki/BIS_fnc_saveGame) (revision 349308).</sub>
