{"name":"BIS_fnc_sceneCreateSceneTrigger","operator":null,"title":"BIS fnc sceneCreateSceneTrigger","type":"function","url":"https://community.bistudio.com/wiki/BIS_fnc_sceneCreateSceneTrigger","revid":328523,"updated":"2022-07-13T16:41:13Z","groups":["Scenes"],"status":"ok","replaced_by":[],"games":[{"game":"arma2","name":"Arma 2","version":"1.00"},{"game":"arma2oa","name":"Arma 2: Operation Arrowhead","version":"1.50"},{"game":"tkoh","name":"Take On Helicopters","version":"1.00"},{"game":"arma3","name":"Arma 3","version":"0.50"}],"since":{"game":"arma2","name":"Arma 2","version":"1.00"},"arma3_since":"0.50","branch":null,"locality":{"argument":null,"effect":null,"server_exec":false},"exec":null,"description":"Create trigger for scene which can interrupt scene with name passed during creating the trigger. Scene name is saved in format **BIS_SceneIntDetector%1** where %1 is sceneName.","syntaxes":[{"syntax":"[sceneName, side, timeout, triggerSize, triggerPosition] call BIS_fnc_sceneCreateSceneTrigger","since":null,"effect":null,"exec":null,"params":[{"name":"sceneName","type":"String","optional":false,"default":null,"description":"name of scene to associate with","types":["String"],"since":null,"text":"sceneName: String - name of scene to associate with"},{"name":"side","type":"Side","optional":false,"default":null,"description":"for which side create trigger - which presence then interrupt the scene","types":["Side"],"since":null,"text":"side: Side - for which side create trigger - which presence then interrupt the scene"},{"name":"timeout","type":"Number","optional":false,"default":null,"description":"timeout of interrupt","types":["Number"],"since":null,"text":"timeout: Number - timeout of interrupt"},{"name":"triggerSize","type":"Number","optional":false,"default":null,"description":"size of the trigger","types":["Number"],"since":null,"text":"triggerSize: Number - size of the trigger"},{"name":"triggerPosition","type":"Array","optional":false,"default":null,"description":"where to create the trigger","types":["Array"],"since":null,"text":"triggerPosition: Array - where to create the trigger"},{"name":"deleteTrigger","type":"Boolean","optional":false,"default":null,"description":"if true, trigger will be deleted","types":["Boolean"],"since":null,"text":"deleteTrigger: Boolean - if true, trigger will be deleted"}],"returns":{"type":"Nothing","types":["Nothing"],"description":null,"text":"Nothing"}}],"examples":[{"text":"```sqf\n[\"BIS_scene\", west, 5, 500, [1337,1337,0], false] call BIS_fnc_sceneCreateSceneTrigger;\n```","code":["[\"BIS_scene\", west, 5, 500, [1337,1337,0], false] call BIS_fnc_sceneCreateSceneTrigger;"]}],"multiplayer":null,"problems":null,"aliases":[],"see_also":["BIS_fnc_sceneCreateSoundEntities","BIS_fnc_sceneRotate","BIS_fnc_sceneSetBehaviour","BIS_fnc_sceneGetObjects","BIS_fnc_sceneIntruderDetector"],"notes":[],"categories":["Arma 2: Functions","Arma 2: New Functions","Arma 2: Operation Arrowhead: Functions","Arma 3: Functions","Function Group: Scenes","Functions","Introduced with Arma 2 version 1.00","Take On Helicopters: Functions"],"docblock":null,"filled_from_docblock":[]}