{"name":"BIS_fnc_sceneMiscStuff","operator":null,"title":"BIS fnc sceneMiscStuff","type":"function","url":"https://community.bistudio.com/wiki/BIS_fnc_sceneMiscStuff","revid":309805,"updated":"2022-05-05T12:09:50Z","groups":["Scenes"],"status":"ok","replaced_by":[],"games":[{"game":"arma2","name":"Arma 2","version":"1.00"},{"game":"arma2oa","name":"Arma 2: Operation Arrowhead","version":"1.50"},{"game":"tkoh","name":"Take On Helicopters","version":"1.00"},{"game":"arma3","name":"Arma 3","version":"0.50"}],"since":{"game":"arma2","name":"Arma 2","version":"1.00"},"arma3_since":"0.50","branch":null,"locality":{"argument":null,"effect":null,"server_exec":false},"exec":null,"description":"Does the basic minor stuff for scene - cinema borders, map is denied etc.","syntaxes":[{"syntax":"[_cameraPositions, _skipInitBlackout, _skipFinalBlackout, _noUseCheckTheWeapons, _noUseLoadingScreen, __excludedObjectsForIntruderDetector] call BIS_fnc_sceneMiscStuff","since":null,"effect":null,"exec":null,"params":[{"name":"_cameraPositions","type":null,"types":[],"optional":false,"default":null,"description":"Coordinates. If BIS_debugScene is true then external camera is activated","since":null,"text":"1: [[cameraTarget],[cameraPos]] - Coordinates. If BIS_debugScene is true then external camera is activated","source":"docblock"},{"name":"_skipInitBlackout","type":"Boolean","types":["Boolean"],"optional":false,"default":null,"description":"if true, initial blackout is skipped","since":null,"text":"2: BOOL - if true, initial blackout is skipped","source":"docblock"},{"name":"_skipFinalBlackout","type":"Boolean","types":["Boolean"],"optional":false,"default":null,"description":"if true, final blackout is skipped","since":null,"text":"3: BOOL - if true, final blackout is skipped","source":"docblock"},{"name":"_noUseCheckTheWeapons","type":"Boolean","types":["Boolean"],"optional":false,"default":null,"description":"if true, checking of weapon before scene is skipped","since":null,"text":"4: BOOL - if true, checking of weapon before scene is skipped","source":"docblock"},{"name":"_noUseLoadingScreen","type":"Boolean","types":["Boolean"],"optional":false,"default":null,"description":"if true, loadingscreen is bypassed","since":null,"text":"5: BOOL - if true, loadingscreen is bypassed","source":"docblock"},{"name":"__excludedObjectsForIntruderDetector","type":"Array, Object","types":["Array","Object"],"optional":false,"default":null,"description":"objects will be excluded from intruder detector","since":null,"text":"6: ARRAY of objects - objects will be excluded from intruder detector","source":"docblock"}],"returns":{"type":"","types":[],"description":null,"text":""},"inferred":true}],"examples":[],"multiplayer":null,"problems":null,"aliases":[],"see_also":[],"notes":[],"categories":["Arma 2: Functions","Arma 2: New Functions","Arma 2: Operation Arrowhead: Functions","Arma 3: Functions","Function Group: Scenes","Functions","Introduced with Arma 2 version 1.00","Take On Helicopters: Functions"],"docblock":{"author":null,"description":"Does the basic minor stuff for scene - cinema borders, map is denied etc.","params":[{"index":1,"name":"_cameraPositions","types":[],"optional":false,"default":null,"description":"Coordinates. If BIS_debugScene is true then external camera is activated","text":"[[cameraTarget],[cameraPos]] - Coordinates. If BIS_debugScene is true then external camera is activated"},{"index":2,"name":"_skipInitBlackout","types":["Boolean"],"optional":false,"default":null,"description":"if true, initial blackout is skipped","text":"BOOL - if true, initial blackout is skipped"},{"index":3,"name":"_skipFinalBlackout","types":["Boolean"],"optional":false,"default":null,"description":"if true, final blackout is skipped","text":"BOOL - if true, final blackout is skipped"},{"index":4,"name":"_noUseCheckTheWeapons","types":["Boolean"],"optional":false,"default":null,"description":"if true, checking of weapon before scene is skipped","text":"BOOL - if true, checking of weapon before scene is skipped"},{"index":5,"name":"_noUseLoadingScreen","types":["Boolean"],"optional":false,"default":null,"description":"if true, loadingscreen is bypassed","text":"BOOL - if true, loadingscreen is bypassed"},{"index":6,"name":"__excludedObjectsForIntruderDetector","types":["Array","Object"],"optional":false,"default":null,"description":"objects will be excluded from intruder detector","text":"ARRAY of objects - objects will be excluded from intruder detector"}],"returns":null,"examples":[],"syntax":null,"execution":null,"notes":null,"requirements":null,"meta":{"version":"1.0","name":"sceneMiscStuff"},"text":"Version:    1.0\nName:        sceneMiscStuff\nDESCRIPTION:    Does the basic minor stuff for scene - cinema borders, map is denied etc.\nPARAMETERS:    1) _cameraPositions - [[cameraTarget],[cameraPos]] - Coordinates. If BIS_debugScene is true then external camera is activated\n        2) _skipInitBlackout - BOOL - if true, initial blackout is skipped\n        3) _skipFinalBlackout - BOOL - if true, final blackout is skipped\n        4) _noUseCheckTheWeapons - BOOL - if true, checking of weapon before scene is skipped\n        5) _noUseLoadingScreen - BOOL - if true, loadingscreen is bypassed\n        6) __excludedObjectsForIntruderDetector - ARRAY of objects - objects will be excluded from intruder detector\nRETURNED VALUE:"},"filled_from_docblock":["description","params","syntax"]}