{"name":"BIS_fnc_sceneSetAnimationsForGroup","operator":null,"title":"BIS fnc sceneSetAnimationsForGroup","type":"function","url":"https://community.bistudio.com/wiki/BIS_fnc_sceneSetAnimationsForGroup","revid":378968,"updated":"2026-09-10T15:09:13Z","groups":["Scenes"],"status":"ok","replaced_by":[],"games":[{"game":"arma2","name":"Arma 2","version":"1.00"},{"game":"arma2oa","name":"Arma 2: Operation Arrowhead","version":"1.50"},{"game":"tkoh","name":"Take On Helicopters","version":"1.00"},{"game":"arma3","name":"Arma 3","version":"0.50"}],"since":{"game":"arma2","name":"Arma 2","version":"1.00"},"arma3_since":"0.50","branch":null,"locality":{"argument":null,"effect":null,"server_exec":false},"exec":null,"description":"Plays a range of animations for a specific set of units, intended for use during cutscenes.","syntaxes":[{"syntax":"param call BIS_fnc_sceneSetAnimationsForGroup","since":null,"effect":null,"exec":null,"params":[{"name":"Array","type":null,"optional":false,"default":null,"description":"units that should play animations","types":["Array"],"since":null,"text":"Array - units that should play animations"},{"name":"Array of String","type":null,"optional":false,"default":null,"description":"array of animation names to play","types":["Array","String"],"since":null,"text":"Array of String - array of animation names to play"}],"returns":{"type":"Boolean","types":["Boolean"],"description":"returns true if all animations started.","text":"Boolean - returns true if all animations started."}}],"examples":[{"text":"```sqf\n_setAnims = [group player, [\"AmovPercMstpSrasWrflDnon\"]] call BIS_fnc_sceneSetAnimationsForGroup;\n```","code":["_setAnims = [group player, [\"AmovPercMstpSrasWrflDnon\"]] call BIS_fnc_sceneSetAnimationsForGroup;"]}],"multiplayer":null,"problems":null,"aliases":[],"see_also":[],"notes":[],"categories":["Arma 2: Functions","Arma 2: New Functions","Arma 2: Operation Arrowhead: Functions","Arma 3: Functions","Function Group: Scenes","Functions","Introduced with Arma 2 version 1.00","Take On Helicopters: Functions"],"docblock":null,"filled_from_docblock":[]}