---
name: "BIS_fnc_setMissionStatusSlot"
type: function
status: ok
groups: ["Missions"]
arma3_since: "1.32"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/BIS_fnc_setMissionStatusSlot
revid: 349123
updated: 2023-11-08T14:49:39Z
---

# BIS_fnc_setMissionStatusSlot

*Function · Missions · Arma 3 v1.32*

## Description

Set  a slot for mission status with sectors, respawn tickets, etc.

## Syntax

```sqf
[id, text, texture, color, fade, position, barHeight] call BIS_fnc_setMissionStatusSlot
```

**Parameters:**

- `id`: [Number](../topics/Number.md)  - slot ID. Use -1 to assign it automatically
- `text`: [String](../topics/String.md) - text
- `texture`: [String](../topics/String.md) - icon path
- `color`: [Array](../topics/Array.md) - color in RGBA format
- `fade`: [Number](../topics/Number.md) - slot fade, 0 is fully visible, 0 hidden
- `position`: [Array](../topics/Array.md) in Position format - position top which camera moves after clicking on the slot
- `barHeight`: [Number](../topics/Number.md) - slot progress bar height in range <0;1>

**Returns:** [Number](../topics/Number.md) - slot ID

## See also

[BIS_fnc_showMissionStatus](../functions/BIS_fnc_showMissionStatus.md)

<sub>Source: [BI Community Wiki — BIS fnc setMissionStatusSlot](https://community.bistudio.com/wiki/BIS_fnc_setMissionStatusSlot) (revision 349123).</sub>
