---
name: "BIS_fnc_setRespawnDelay"
type: function
status: ok
groups: ["Respawn"]
arma3_since: "1.00"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/BIS_fnc_setRespawnDelay
revid: 309860
updated: 2022-05-05T12:09:53Z
---

# BIS_fnc_setRespawnDelay

*Function · Respawn · Arma 3 v1.00*

## Description

Increase the respawn time based on a condition

## Syntax

*syntax inferred from the function header*

```sqf
[param0, param1, param2] call BIS_fnc_setRespawnDelay
```

**Parameters:**

- `param0` — 0: CODE - Condition, must return BOOL
- `param1` — 1: NUMBER - delay in seconds which is applied when the condition is true
- `param2` — 2: STRING - description displayed when the delay is in effect

**Returns:** NOTHING

## Function header

The comment at the top of the function's file in the game; this page's description, params, syntax, returns come from it.

```sqf
/*
Description:
Increase the respawn time based on a condition

Parameter(s):
    0: CODE - Condition, must return BOOL
    1: NUMBER - delay in seconds which is applied when the condition is true
    2: STRING - description displayed when the delay is in effect

Returns:
NOTHING
*/
```

<sub>Source: [BI Community Wiki — BIS fnc setRespawnDelay](https://community.bistudio.com/wiki/BIS_fnc_setRespawnDelay) (revision 309860).</sub>
