---
name: "BIS_fnc_shakeCuratorCamera"
type: function
status: ok
groups: ["Curator"]
arma3_since: "1.16"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/BIS_fnc_shakeCuratorCamera
revid: 349507
updated: 2023-11-08T17:09:13Z
---

# BIS_fnc_shakeCuratorCamera

*Function · Curator · Arma 3 v1.16*

Locality: executed with **spawn**

## Description

Shake curator camera.

## Syntax

```sqf
[strength,duration,area] spawn BIS_fnc_shakeCuratorCamera
```

**Parameters:**

- `strength`: [Number](../topics/Number.md) - (Optional, default 0.01) shaking strength
- `duration`: [Number](../topics/Number.md) - (Optional, default 0.7) duration in seconds
- `area`: [Array](../topics/Array.md) - (Optional, default `[]`) shake only when camera is in given distance from center. In format:

  0: [Position](../topics/Position.md) - Center

  1: [Number](../topics/Number.md) - Radius

**Returns:** [Boolean](../topics/Boolean.md)

## Examples

### Example 1

```sqf
[] spawn BIS_fnc_shakeCuratorCamera;
```

### Example 2

```sqf
[0.1, 5, [BIS_explosion_center,500]] spawn BIS_fnc_shakeCuratorCamera;
```

## See also

[Arma 3: Curator](../topics/Curator.md)

<sub>Source: [BI Community Wiki — BIS fnc shakeCuratorCamera](https://community.bistudio.com/wiki/BIS_fnc_shakeCuratorCamera) (revision 349507).</sub>
