---
name: "BIS_fnc_showMarkerArray"
type: function
status: ok
groups: ["Map and Markers"]
arma3_since: "1.78"
locality: {"argument": "global", "effect": "global", "server_exec": false}
source: https://community.bistudio.com/wiki/BIS_fnc_showMarkerArray
revid: 327997
updated: 2022-07-13T15:43:02Z
---

# BIS_fnc_showMarkerArray

*Function · Map and Markers · Arma 3 v1.78*

Locality: arguments **global** · effect **global** · executed with **spawn**

## Description

Unhide the markers sequentially.

## Syntax

```sqf
[marker, duration, hideAfter] spawn BIS_fnc_showMarkerArray
```

**Parameters:**

- `marker`: [Array](../topics/Array.md) - [Array](../topics/Array.md) of [String](../topics/String.md)s markers
- `duration`: [Number](../topics/Number.md) - (Optional, default 1) duration
- `hideAfter`: [Boolean](../topics/Boolean.md) - (Optional, default [true](../commands/true.md)) [true](../commands/true.md) to keep markers displayed, [false](../commands/false.md) to hide them again afterward

**Returns:** [Nothing](../topics/Nothing.md)

## Examples

### Example 1

```sqf
[["marker_1","marker_2","marker_n"], 3, false] spawn BIS_fnc_showMarkers;
```

## See also

[BIS_fnc_blinkMarker](../functions/BIS_fnc_blinkMarker.md) · [BIS_fnc_colorMarker](../functions/BIS_fnc_colorMarker.md) · [BIS_fnc_moveMarker](../functions/BIS_fnc_moveMarker.md) · [BIS_fnc_showMarker](../functions/BIS_fnc_showMarker.md)

<sub>Source: [BI Community Wiki — BIS fnc showMarkerArray](https://community.bistudio.com/wiki/BIS_fnc_showMarkerArray) (revision 327997).</sub>
