---
name: "BIS_fnc_synchronizedObjects"
type: function
status: ok
groups: ["Object Manipulation"]
arma3_since: "1.00"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/BIS_fnc_synchronizedObjects
revid: 376223
updated: 2025-09-20T13:17:32Z
---

# BIS_fnc_synchronizedObjects

*Function · Object Manipulation · Arma 3 v1.00*

## Description

Get all objects of given type directly synchronised to the given object. Works in Eden Editor too.

## Syntax

```sqf
[object, filter, preciseMatch] call BIS_fnc_synchronizedObjects
```

**Parameters:**

- `object`: [Object](../topics/Object.md) - parent object
- `filter`: [String](../topics/String.md) or [Array](../topics/Array.md) of strings - class name filter; 1 or more class name of objects in which we are interested
- `preciseMatch`: [Boolean](../topics/Boolean.md) - (Optional, default [true](../commands/true.md)) if [true](../commands/true.md) only precise class names are considered, if [false](../commands/false.md) inheritance is considered

**Returns:** [Array](../topics/Array.md) of synchronised objects

## Examples

### Example 1

```sqf
[BIS_Poliakko, "LocationArea_F"] call BIS_fnc_synchronizedObjects;
```

## See also

[BIS_fnc_allSynchronizedObjects](../functions/BIS_fnc_allSynchronizedObjects.md)

<sub>Source: [BI Community Wiki — BIS fnc synchronizedObjects](https://community.bistudio.com/wiki/BIS_fnc_synchronizedObjects) (revision 376223).</sub>
