---
name: "BIS_fnc_teamColor"
type: function
status: ok
groups: ["Object Manipulation"]
arma3_since: "1.00"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/BIS_fnc_teamColor
revid: 377980
updated: 2026-01-19T20:38:21Z
---

# BIS_fnc_teamColor

*Function · Object Manipulation · Arma 3 v1.00*

## Description

Convert number to color team name or color.

## Syntax

```sqf
[teamId, getColour] call BIS_fnc_teamColor
```

**Parameters:**

- `teamId`: [Number](../topics/Number.md) - in range 1..5
- `getColour`: [Boolean](../topics/Boolean.md) - (Optional, default [false](../commands/false.md)) [true](../commands/true.md) to get [Color (RGBA)](../topics/Color.md), [false](../commands/false.md) to get the *localised* team name

**Returns:** [Color (RGBA)](../topics/Color.md) or [String](../topics/String.md) - color format [r, g, b, a] or localised team name

## Examples

### Example 1

```sqf
_colour = [2, true] call BIS_fnc_teamColor;
```

### Example 2

```sqf
_teamName = [2] call BIS_fnc_teamColor;
hint format ["%1 is %2", 2, _teamName];
```

## See also

[BIS_fnc_colorConfigToRGBA](../functions/BIS_fnc_colorConfigToRGBA.md) · [BIS_fnc_colorRGBAtoHTML](../functions/BIS_fnc_colorRGBAtoHTML.md)

<sub>Source: [BI Community Wiki — BIS fnc teamColor](https://community.bistudio.com/wiki/BIS_fnc_teamColor) (revision 377980).</sub>
