---
name: "BIS_fnc_textTiles"
type: function
status: ok
groups: ["GUI"]
arma3_since: "1.00"
locality: {"argument": null, "effect": "local", "server_exec": false}
source: https://community.bistudio.com/wiki/BIS_fnc_textTiles
revid: 349016
updated: 2023-11-08T14:47:07Z
---

# BIS_fnc_textTiles

*Function · GUI · Arma 3 v1.00*

Locality: effect **local** · executed with **spawn**

## Description

Shows an animated text with background tiles.

## Syntax

```sqf
[content, position, tileSize, duration, fadeInOutTime, tileTransparency] spawn BIS_fnc_textTiles
```

**Parameters:**

- `content`: [String](../topics/String.md) or [Structured Text](../topics/Structured_Text.md)
  - [String](../topics/String.md) - path to texure
  - [Structured Text](../topics/Structured_Text.md) - formatted text
- `position`: [Boolean](../topics/Boolean.md) or [Array](../topics/Array.md) (optional, default [0, 0, 1, 1])
  - [Boolean](../topics/Boolean.md) - [true](../commands/true.md) to use *mission area* set in the layout options, [false](../commands/false.md) for full screen
  - [Array](../topics/Array.md) - screen space coordinates in format [x, y, w, h]
- `tileSize`: [Number](../topics/Number.md) or [Array](../topics/Array.md) (optional, default 10 ([10,10])
  - [Number](../topics/Number.md) - tile size in screen space coordinates. Tile will be square
  - [Array](../topics/Array.md) - tile size in screen space coordinates in format [w, h]
- `duration`: [Number](../topics/Number.md) - (optional, default 5) duration in seconds
- `fadeInOutTime`: [Number](../topics/Number.md) or [Array](../topics/Array.md) - (optional, default 0) duration of the fade effect in seconds
  - [Array](../topics/Array.md) - format [fadeIn, fadeOut]
  - [Number](../topics/Number.md) - duration of the fadeIn/Out effect
- `tileTransparency`: [Number](../topics/Number.md) - (optional, default 0.3) transparency or alpha value of the tiles. 0 means invisible and 1 fully visible

**Returns:** [Boolean](../topics/Boolean.md) - returns always [true](../commands/true.md)

## Examples

### Example 1

```sqf
[parseText "<t font='PuristaBold' size='1.6'>MyMission</t><br />by Username", true, nil, 7, 0.7, 0] spawn BIS_fnc_textTiles;
```

### Example 2

```sqf
["path\to\image.paa"] spawn BIS_fnc_textTiles;
```

## See also

[BIS_fnc_dynamicText](../functions/BIS_fnc_dynamicText.md) · [BIS_fnc_infoText](../functions/BIS_fnc_infoText.md) · [BIS_fnc_typeText](../functions/BIS_fnc_typeText.md) · [BIS_fnc_typeText2](../functions/BIS_fnc_typeText2.md) · [BIS_fnc_EXP_camp_SITREP](../functions/BIS_fnc_EXP_camp_SITREP.md)

<sub>Source: [BI Community Wiki — BIS fnc textTiles](https://community.bistudio.com/wiki/BIS_fnc_textTiles) (revision 349016).</sub>
