---
name: "BIS_fnc_textureMarker"
type: function
status: ok
groups: ["Map and Markers"]
arma3_since: "1.00"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/BIS_fnc_textureMarker
revid: 327439
updated: 2022-07-12T22:12:09Z
---

# BIS_fnc_textureMarker

*Function · Map and Markers · Arma 3 v1.00*

## Description

Checks whether texture is defined in CfgMarkers and if so, returns the marker texture.

## Syntax

```sqf
[wantedMarker] call BIS_fnc_textureMarker
```

**Parameters:**

- `wantedMarker`: [String](../topics/String.md) - marker type

**Returns:** [String](../topics/String.md) - icon texture path, or *wantedMarker* if not found

## Examples

### Example 1

```sqf
private _notWhiteFlag = ["flag_France"] call BIS_fnc_textureMarker;
```

## See also

[BIS_fnc_textureVehicleIcon](../functions/BIS_fnc_textureVehicleIcon.md)

<sub>Source: [BI Community Wiki — BIS fnc textureMarker](https://community.bistudio.com/wiki/BIS_fnc_textureMarker) (revision 327439).</sub>
